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Processing

 

Sketches #6

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I saw this image on brysonian’s tumblr post. I had to try to replicate it, and I definitely have a long way to go. Going to post it regardless. Besides, it was good fun working with peon’s processing textmate bundle. It really makes me not miss the original ide at all. Very well thought out and implemented, alas unlike this sketch.

// edit

It’s been a good week. I started off implementing my own autonomous steering behaviors using this article as demo and specification. I also played around with making the methods in my PApplet subclasses chainable:

Chaining

pen.update()
   .prepareCable()
   .trace()
   .cable();

And I started a Stage singleton abstract the Processing functions into something more reusable and flexible, though one of my doubts is I’m just undoing the benefits of Processing in order to fight its detriments. I’ve still got much to resolve to get to drawing technique from the original picture, but I did manage to implement the ‘cable’ effect I mentioned a few months ago.

Strangely, I’ve used Processing for 4+ years but it was only until recent years I looked more into Java…

I’ve started a Github repo for this project Plans to salvage all the crap Processing code I’ve written will be underway soon as well.

Filed under  //   algorithms   doodle   drawing   emergence   processing   visualization  

Sketches #3

Managed to refactor the last bit of Processing code to have less surprises. Still playing around with the language's core drawing and math features, so I am for now avoiding all the fun, more advanced libraries and frameworks like 3D and OpenGL, as well (but not as much) the Java underpinnings. Also, just so I don't give out wrong expectations, I'm mostly sticking to just static prints. The light at the end of this long tunnel of coding is to create tools and/or assets akin to this that I can combine with illustration in perhaps a sci-fi narrative.

(download)

Filed under  //   Processing   doodle   drawing   visualization  

Sketches #2

Discovered tonight I am very rusty at Processing. Regardless, this is an attempt to plot parallel lines of points in set intervals to create a "cable" effect, which soon evolved to pivoting the corner point at the center. Will probably make it prettier and more controlled at a later date.

Also, I added an old screen from a sketch from April. Really wish I had more time for this stuff...

(download)

Filed under  //   Processing   doodle   drawing   visualization